# vim: ai ts=2 sts=2 et sw=2

import pygame

import widget

class Label(widget.Widget):
  """
  this is all wrong, dont use this
  """

  def __init__(self, left, top, width, height, font, text):
    widget.Widget.__init__(self, left, top, width, height)
   
    self.font = font
    self.text = text

  def draw(self, surface):
    if self.visible:
      surface.blit(self.backgroundLayer, (self.left, self.top))
